Sunday, February 22, 2015


  1. Harvard University press release: Cooperation, considered. "New model reveals how motives can affect cooperation". This is based on an interesting game -- a variation of the cooperation game by adding a twist that conveys some information about the first player's motives to the second player.

  2. Emily Singer in Quanta: Game Theory Calls Cooperation Into Question. "A recent solution to the prisoner’s dilemma, a classic game theory scenario, has created new puzzles in evolutionary biology."

  3. Clive Thompson in Smithsonian: How the Photocopier Changed the Way We Worked—and Played. A very interesting excerpt about how the US lawmakers viewed "xeroxing":

    “It was really a great moment in the late ’70s when it was a wonderful loosening of copyright,” says Lisa Gitelman, professor of English and media studies at New York University. These days, Congress is working hard­—often at the behest of movie studios or record labels—in the opposite direction, making it harder for people to copy things digitally. But back in the first cultural glow of the Xerox, lawmakers and judges came to the opposite conclusion: Copying was good for society.